Background[edit | edit source]
The Council are the heart and soul of the Hero Academy – the oldest team and one of the most well-respected. Drawing their members from multiple human kingdoms, they fight with honor and bravery. The Council is an extremely well-balanced team that boasts, powerful attacks, good defense, and has exceptional map control.
Team Bonus[edit | edit source]
- The Council’s clerics are excellent healers, and heal knocked-out heroes for extra hitpoints.
- Potions can revive knocked-out units.
- Save potions for quick emergency revives, especially for a hero with lots of equipment.
Units[edit | edit source]
- Knight (Fighter) (x3)
- Archer (Shooter) (x3)
- Wizard (Caster) (x3)
- Cleric (Healer) (x3)
- Ninja (Super Unit) (x1)
Items[edit | edit source]
Inferno (x2)[edit | edit source]
- High-damage attack spell that does 350 magical damage in a 3x3 area.
- Can remove knocked-out enemies from the field.
- Use against clustered groups of weakened enemies, or to eliminate knocked-out targets at range.
Runemetal (x3)[edit | edit source]
Increases base power by 50%
Dragonscale (x3)[edit | edit source]
Increases physical defense by 20%, and increase max health by 10%
Shining Helm (x3)[edit | edit source]
Increases magical resistance by 20%, and increase max health by 10%
Revive Potion (x2)[edit | edit source]
Heals an ally for 1000 hitpoints.
Can also be used to revive a fallen ally with all equipment intact.
Supercharge (scroll) (x2)[edit | edit source]
Triples the attack power of the next attack for the chosen unit.